Mobile gaming recruitment that gets the nuance
Technical specificity meets cultural intelligence.
Two things that matter
Hiring in mobile games requires two things that most recruiters get wrong.
First, technical specificity. Mobile gaming isn't one thing. The skills that make someone exceptional at hybridcasual don't translate directly to midcore RPGs. A monetisation designer from match-3 thinks differently to one from idle games. An engineer who's optimised for low-end Android devices brings something different to one who's only worked on iOS. The nuance matters.
Second, cultural balance. Great teams aren't built by hiring the same profile over and over. They need a mix of proven talent who bring pattern recognition and new perspectives who challenge assumptions. Getting that balance right is as important as getting the technical fit right.
We built MakersForge to do both.
What we believe
Specificity over generalism
We know the difference between genres, platforms, and business models. When you say you need someone with LiveOps experience on F2P midcore, we understand exactly what that means.
Proven meets fresh
The best teams blend experience with new thinking. We help you find people who've done it before and people who'll help you do it differently.
Quality over volume
We don't flood you with CVs. We send you candidates we genuinely believe will work, because we've done the thinking upfront.
Human throughout
Recruitment is a people business. We treat candidates and clients like humans, not transactions. That's how you build teams that last.
Why mobile?
Mobile is where the nuance is sharpest. The difference between casual and midcore isn't just a label, it's a completely different set of skills, instincts, and experience.
Generalist recruiters miss this. They treat "games" as one category and wonder why their candidates don't stick. We specialise because that's where knowing the detail actually makes the difference.